Difference between revisions of "Personal Absorption Shields"
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|Name= | |Name= | ||
|Image= | |Image= | ||
− | |Affiliation= | + | |Affiliation=[[Unified_Space_Intelligence|USI]] |
− | |Type= | + | |Type=Defensive Shielding, Personnel |
− | |Source= | + | |Source=High Yield Battery,[[Tech:Mobius_Battery|Mobius Battery]] |
− | |Availability= | + | |Availability=Rare |
|Range= | |Range= | ||
+ | |TechLevel= | ||
|GenInfo= | |GenInfo= | ||
+ | |||
+ | Designed to take only a few hits, the PAS is a last resort escape death device. Energy and Kintetic impacts usually destroy the internal battery, making a recharge impossible and requiring replacement. High powered weapons can easily burn through, but will protect the wearer for at least a few seconds. Due to the inherent design of the PAS, the wearer is unable to have the PAS active and be able to interact with objects outside of the field at the same time. | ||
+ | |||
|Details= | |Details= | ||
− | |Category= | + | |History=There is currently no history report for this technology. |
+ | |Other=No other information available. | ||
+ | |Category=Weaponry | ||
}} | }} |
Revision as of 19:03, 3 May 2007
Affiliation : |
USI |
Type : |
Defensive Shielding, Personnel |
Available : |
Rare |
Range : |
General Information
Designed to take only a few hits, the PAS is a last resort escape death device. Energy and Kintetic impacts usually destroy the internal battery, making a recharge impossible and requiring replacement. High powered weapons can easily burn through, but will protect the wearer for at least a few seconds. Due to the inherent design of the PAS, the wearer is unable to have the PAS active and be able to interact with objects outside of the field at the same time.
Details
History
There is currently no history report for this technology.
Other
No other information available.
Images
<headertabs/>